By Ramy Elminyawi on 22 October 2014

Hey everyone,

I worked a little while ago on setting up the Jetson TK1 development board in order to do some post processing techniques with CUDA. But first, here are some notes motion control fun. Here are some notes documenting what I've done.

Board Background

In order to begin working with the Jetson TK1 board, it’s important to understand why we are using this specific model, and what steps we have to take in order to begin. The Jetson TK1 board is great for anything that requires a lot of parallel processing, the simultaneous use of more than one processor core to run a program. Ideally, parallel processing makes programs run faster because there are more engines running it. Because we want to work with a 3D game, this multicore system is perfect because it computes the same type of calculation very quickly. When we are updating our game’s graphics at a rate of 60 fps (frames per second), the number of calculations becomes incredibly high, and the calculations are very similar to one another.

Accessing the Board

To start working with the board, you need access to an HDMI display, ethernet cable and a USB hub in order to plug in a mouse and keyboard.

CUDA Installation

To download CUDA

The steps to download CUDA are enumerated very well in the link above. Just copy the commands into the terminal window and everything's good.



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